![the last guardian gameplay part 1 the last guardian gameplay part 1](https://i.ytimg.com/vi/82bFzyGYx-s/maxresdefault.jpg)
![the last guardian gameplay part 1 the last guardian gameplay part 1](https://i.ytimg.com/vi/EcwTHF4ZqZI/maxresdefault.jpg)
Its interesting design choices give it the feeling that this is a unique experience, but almost all of its potential is dragged down by some really terrible gameplay. Hopefully, that’s what The Last Guardian will be remembered for. Somehow it manages to fit together to make a game that isn’t offensive to the eyes, but I can’t say there is anything that stands out-again aside from Trico, but that’s more of his design than anything else. Some colours, like the boy’s orange in his outfit, or the green grass pop, but they don’t really look nice in typical sense. Outside of Trico, who the closer you get to him the more his small details look right out of last generation, most of the environments are bland, brick rooms, while the outside is a lot of white bricks and white sky. That mixed with controls that only work some of the time make for what can only be described as a frustrating gameplay experience.Įven visually, I can’t say The Last Guardian is appealing. In a sense, that’s what it’s like dealing with an animal, but it’s not really welcome in a videogame. I lost count of how many times he would stop during a platforming sequence, just to turn around so he could reset himself to start again.
![the last guardian gameplay part 1 the last guardian gameplay part 1](https://i.ytimg.com/vi/lW4SoxuDgEA/maxresdefault.jpg)
I encountered so many situations where my progress was completely halted for almost 20-minute chunks because Trico would not obey my orders, only to do what I asked without my direction later. It requires a lot of patience and sometimes luck to direct properly, and even then he’s pretty unresponsive at it’s best. The only problem is Trico is a bit of a technical disaster. Trico is not directly controlled, you can only direct him where you want him to go like in Pac-Man 2, but he’s your protection, your ladder, your flashlight, your multi-tool that you should be able to use almost any time you need him, unless there’s a bit of tension required from a gameplay perspective. Most of the puzzles involve finding small areas for the child to crawl into to open up spaces for Trico to get through, followed by a sequence where Trico can show off it’s ability too. The reward for solving it is their escape. It’s the only thing they can find.Most of the levels are laid out in a way that each room is essentially a puzzle. This is probably why they harp on about the delays. There are nitpicks and buggy things like any game, but nothing about it has convinced me there’s anything legitimately poorly made or broken. You had 0 monetary investment in this so why even care how long it took? Performance wise, nobody can objectively say it’s a bad game. Its not like this is a kick starter game that took 10 years to make. Actually, **** those who use that as an argument. People are lighting into it due to the 10 year wait, and i'm like "Is that really a valid argument?" I'd say no. Everything in the promotional material makes it clear that this creature was programmed to not do that. It's basically all the player's fault if they expected Trico to follow their commands immediately. Everyone getting this game should have known what they were getting into. Spamming the controls like a moron will cause Trico to essentially lock up. Does this game control poorly? No it really doesn't. I think this developer has always been about experiencing their surroundings and characters.
![the last guardian gameplay part 1 the last guardian gameplay part 1](https://i.ytimg.com/vi/g8cWdFkpjR8/maxresdefault.jpg)
In Shadow of the Colossus and Ico the stories are blatant "wtf just happened here?" head scratchers. Team Ico games never have a story that is fully spelled out. People complain about this game's lack of story. Team Ico games Short review: Just because people are inept doesn't make this a bad game. Short review: Just because people are inept doesn't make this a bad game.